Bear Gameplay #5

In April 2020, I wrote and released Bear, a solo tabletop role-playing game (available here.) It is a game that allows the player to tell an ongoing story that they can revisit at any time (with the player imagined as a magically empowered patron of an adventurer in another world), and I’ve decided to write downContinue reading “Bear Gameplay #5”

Bear Gameplay #4

In April 2020, I wrote and released Bear, a solo tabletop role-playing game (available here.) It is a game that allows the player to tell an ongoing story that they can revisit at any time (with the player imagined as a magically empowered patron of an adventurer in another world), and I’ve decided to write downContinue reading “Bear Gameplay #4”

Bear gameplay #1

In April 2020, I wrote and released Bear, a solo tabletop role-playing game (available here.) It is a game that allows the player to tell an ongoing story that they can revisit at any time (with the player imagined as a magically empowered patron of an adventurer in another world), and I’ve decided to write downContinue reading “Bear gameplay #1”

Bear gameplay #2

In April 2020, I wrote and released Bear, a solo tabletop role-playing game (available here.) It is a game that allows the player to tell an ongoing story that they can revisit at any time (with the player imagined as a magically empowered patron of an adventurer in another world), and I’ve decided to write downContinue reading “Bear gameplay #2”

Bear gameplay #3

In April 2020, I wrote and released Bear, a solo tabletop role-playing game (available here.) It is a game that allows the player to tell an ongoing story that they can revisit at any time (with the player imagined as a magically empowered patron of an adventurer in another world), and I’ve decided to write downContinue reading “Bear gameplay #3”