Pantomime RPG stream callout

roll/flip/draw is looking to cast two devisor/performers for an online-only project, streaming for two nights in December. The aim of the project is to create a semi-improvised pantomime for Twitch, drawing from tabletop role-playing games (TTRPGs) in the process. We will be exploring both how to use tools and structures from TTRPGs to generate characters,Continue reading “Pantomime RPG stream callout”

TTRPGs as tools for theatre-makers

I’ve had a lot of discussions with theatre-makers (in general, but especially lately) who are curious about TTRPGs as means of storytelling, and combining elements of them with their theatre practice, how they devise shows, and suchlike. I often end up recommending the same systems or mechanics to look at, is I thought it wasContinue reading “TTRPGs as tools for theatre-makers”

Trying to plan a Time Heist

I can pinpoint the exact moment I came up with the idea for Time Heist, my upcoming game about stealing a time travel machine with the help of your future selves. It was when Ant Man/Scott Lang first said the words ‘time heist’ in Avengers: Endgame. Sure, I took *a lot of other things* awayContinue reading “Trying to plan a Time Heist”

Five games and their impact on me

So, a recent tweet circulating TTRPG twitter encouraged people to share five games that have had a large impact on them. As hard as it was to think of five games (not five times playing games, not five campaigns, not five designers…), I scrambled together this list: D&D (first one I ever played)Fiasco (first GM-lessContinue reading “Five games and their impact on me”

Otherworld – creating games

It’s tricky writing about Otherworld. Because – largely because it’s a set of six games, united in themes and tone but telling completely different stories in wildly different ways – I can say so much about it, but what I want to say feels so jumbled and often abstract that I’ve no clue how muchContinue reading “Otherworld – creating games”

#RPGaday2020 – Beginning

As the first prompt in #RPGaday2020 is ‘Beginning’, I thought I’d do a blog post on the fuzziness of my ‘beginning’ with role-playing games (whether tabletop, live action, or otherwise). Because, whilst I first consciously sat down to the play a tabletop role-playing game in October 2016, there were a lot of times before thenContinue reading “#RPGaday2020 – Beginning”

Otherworld – experimenting with form

I’ve been doing a lot more game writing in lockdown (who knew that the collapse of the prime industry you worked in and zero travelling would open up so much time eh?), but what I’m currently finding exciting is trying things that don’t quite sit within the term ‘tabletop’. I’m currently working on six shortContinue reading “Otherworld – experimenting with form”

Bear Gameplay #5

In April 2020, I wrote and released Bear, a solo tabletop role-playing game (available here.) It is a game that allows the player to tell an ongoing story that they can revisit at any time (with the player imagined as a magically empowered patron of an adventurer in another world), and I’ve decided to write downContinue reading “Bear Gameplay #5”

Bear Gameplay #4

In April 2020, I wrote and released Bear, a solo tabletop role-playing game (available here.) It is a game that allows the player to tell an ongoing story that they can revisit at any time (with the player imagined as a magically empowered patron of an adventurer in another world), and I’ve decided to write downContinue reading “Bear Gameplay #4”