
You don’t have much. But you do have magical ribs, so that’s a start.
You’re an underdog in the city of Burntwater – a place of spectral buildings, helpful vampires and magical sinkholes. All you want to do is keep your head above water – but in a world full of vendettas, schemes, cons, bounties and assholes, sometimes you need a magic skeleton to help you along.
Format: a solo tabletop role-playing game suitable for campaign play
Playtime: 20-30 minutes
Play if: you like telling longform stories with solo TTRPGs; you adore lovingly bizarre and absurd settings (think the Doom Patrol series); you want emotional dilemmas matched with fantastical scenarios
